This is just a quick update on my previous posts about the distribution of chocolates in tubs of Celebrations.
I recently purchased two tubs and noticed a change in the distribution, mainly because there is now 12.3% less chocolate (by mass) in a tub than there was in 2008!
This means a typical tub contains around 95 chocolates, down from 107 previously, presumably in reaction to the Current Financial Climate. Two tubs is not enough to make any strong inferences about exactly how the distribution has changed, however, it does seem as if the previously over-represented Mars, Snickers and Bounty account for most of the reduction, with the much-coveted ‘Teasers’ remaining the same at 13 per tub, and the rarest Galaxy chocolates may even have increased from just 22 in a tub to perhaps 25 (adding all three types together).
Personally I still consider Celebrations to offer a superior selection, and there may well have been similar stealthy reductions in other chocolate collections. Perhaps in 2010 we can look forward to a return to 1kg tubs, no doubt accompanied by much fanfare proclaiming “14% more!”.
(Continuing from my first post introducing Sandpit 13, which took place on the 24th June 2009, and the next which described The Following)
The Postman and Free London’s Monsters
[Read the write-up of my experiences of these games at this post’s new location, Tower of the Octopus]
(Continuing from my earlier post, introducing Sandpit 13)
It’s a familiar part of many films: one character is attempting to follow another. They must avoid detection, as the followed, should they become aware of the tail, will attempt to elude them. It seems like it would make a fun game, but it’s not at all clear how you might do that. But regular Sandpit contributor group Coney seem to be very, very close to having solved this challenge.
Two teams: the Following, and the Followed. Increasingly useful clues to find the ‘Basekeeper’ are texted to the leader of the Followed at set intervals; the leader of the Following receives these texts 5 minutes later. The game would end a precise 42 minutes after the start, at which point the Followed team would receive one point for each of their 11 members that found the Basekeeper, while the Following team would receive two points for each of theirs.
Under these conditions, the game of following and being followed emerges.
[Read the full write-up of my experience of the game at this post’s new location, Tower of the Octopus]
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